So who does not like games? Especially in a school. I remember teaching, using wastebasket basketball for spelling practice. Now in the 21st Century, everything is digital. With our annual state technology conference (NCTIES) coming up, of course we get innendated with offers from vendors. One, though, pieked my interest. The Teacher Gaming Network (app.teachergaming.net). On the site you can create a variety of games for your classroom. Things like Case Chase (Deal or No Deal), Classroom Feud (Family Feud), and Elevator Madness. So to get the ball rolling, you need an account. Once you set that up, you need to either broswe through existing games and questions or create your own. Certain games take certain types of questions, obviously, so pay attention! I just searched through existing games and found one on the Dewey Decimal System (exciting, I know!). so then you can actually play the game. Creating games isn’t too tough. Definitely some interesting promise here. Maybe not from the standpoint of a teacher creating all these, but maybe by him or her dividing topics up and letting students create different games.